There is something I been trying to figure out how to make and it's been eluding me.
i am trying to make an ammo dispenser that activates on once ammo pack has been collected. So you grab a pack
it delays for some time, then spawn another pack and so on. Should be simple to do, but so far I am not having any luck with it.
Thx all
you can now swap your character from any character to any other character back and forth
feel free to re-mix :)
I used Jelly Room level and player to figure this one out...
Feel free to re-mix
change weapons with q and e once you collected it.
please feel free to re-mix :)
Playing with new ui features
I am thinking about capturing a tutorial on how to do it :)
feel free to remix
This is a file that I use to teach how to upload levels :)
tutorial video "making of a simple monster with a weapon"
please let me know if you have any questions :)
use q and e to go up hover or land :)
This is fixed up level by: D
see original at shooter test
it's been done a while ago and some things stop working. I fixed up some things, like; made a new player,
and made custom monsters drop items. Also put in door pickups with triggers.
It's a very good engine to build a fun space shooter :)
Just making a switch to turn audio on and off.
Does anyone have a suggestion on how to make a switch that turns on off on off etc...
My just go on and off once.
Thank you.
Thx guys, it's working fine now...
Voxatroians...
I tried to make a moving platform the other day and couldn't get it to move on X axis...
What am I doing wrong? It use to be you make a monster set it to patrol, lock Y and you got yourself a platform...
Please advice...
Thank you
this is in reference to post by Gacha
Where he/she talks about bullets giving you negative damage (effectively healing a player)
I didn't know bullets can do this so I made something to test it out. You have a monster that heals you if your damage is less then 3.5
dubstep gun by: Sam, instructor Matt upload and optimization by: Greg
We had trouble uploading this at first with size of cartridge 1.05 MB, then we reduced
the size to 265 KB and it uploaded no problem
This was put together during digital monkey school camp summer 2014
Please feel free to use and remix.
Hi Zep,
Zep, we are writing an online class "intro to voxatron". Would you be interested, taking a look at what we have so
far? We just finished outlining 16 session and about to stat recording videos. Please let us know.
/digital monkeys
How can I make my character collide with map tiles?
Thx in advance :)
Bryan made this in digitalmonkyeschool class.
It's inspired by a puzzle made by user "D"
I been having trouble figuring out how to draw a map (room)
:(
Can someone do a cartridge that does nothing else but draw a map.
So I don't get lost in code for player controls, etc...
Thank you so much in advance :)
Just a character that can push and pull the box for later use :)
fill free to re-mix
Idea came from playing Kling's original cart "Ace (part 1)"
Just having fun with existing prefabricated parts.
Feel free to re-mix and turn it into an actual game :)
This cart is made by Ethan.
He is 9 :)
It's pretty hard
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